Tournament Rules
STREET FIGHTER 6 - PS4
12pm Registration
Double Elimination All Normal Matches are 3/5 Finals are 3/5 All characters are legal Winner is character locked but not variation locked In the event of not reaching a normal size bracket of 8 players, we will run it round robin style
TEKKEN 7 - PS4
12pm Registration
Double Elimination Normal Matches are 2/3 Finals are 3/5 All characters are legal. Winner is character locked In the event of not reaching a normal size bracket of 8 players, we will run it round robin style
SUPER SMASH BROS ULTIMATE - Switch
12pm Registration
Double EliminationRuleset: 3 Stock
Time Limit: 6-8 minutes Items: Off Stage Selection: Anyone Stage Hazard Toggle: Off Final Smash Meter: Off Spirits: Off [1] Damage Handicap: Off First to: 1 Win Launch Rate: 1.0x Underdog Boost: Off Score Display: Off % Show Damage: Yes Custom Balance: Off Echo Fighters: Separate Radar: Big Mii Fighters and their respective custom moves are allowed. Movesets will be shown in their name with each individual special move numbered from 1 to 3, based on the order shown on the move selection screen (ex. 1111, 2223, 3121). Similar to previous Smash titles, if time runs out, the winner is first determined by how many stocks remain, and then by the percentage after time is up. If both stock and percentage are the same, or a game ends in both players losing their last stock at the same time, then a tiebreaker is played, which consists of a 1 stock and 3 minute match with the same characters and the same stage.